Editing
SWN: Prismatic Spray
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Notes from Chargen=== One inspiration for '''Vuor''' was Yugoslavia and its spomenici architecture, working to define a new shared culture that escapes previous divisions among and between the bubble cities. They developed war magic to try to minimize collateral damage in their cramped and irreplaceable habitats. They used to provide elite troops to the State of Grace. A fate-based religion might be a fatalist response to persistent war, a new religious movement inspired by the unification culture, or a tradition carried on from one of the seed cultures of the bubble cities. '''Cirfant''' is a gas giant populated by Cloud Cities, and there's probably moon bases and space stations in the system, too. Rival families of hydraulic nobility scheming for advantage and barely keeping pirate fleets inside the tent by giving them stipends and honors. It's very inspired by the first act of Return of the Jedi, especially the campy costumed and puppeteered villains bringing them out on a skiff to be executed - but not before they taunt the so-called "heroes" one last time!! I'm sure they have ritual combat beam-fencing traditions, practical anti/pro-piracy measures, and a rebellious underclass running the mines. TOS episode The Cloud Minders was also on my mind when I rolled the tags. A hotshot thrillseeker without magic or psi might be from '''Evergreen'''. The sense in my notes is kinda like a European impression of JFK-era America: they came off well after a damaging war, there's both big wealthy cities and rural billboard malt shop towns (or asteroid habitats), they like games and casinos and amusement parks, the past is over, you can always just get on the highway and enjoy the open road, there's a Lynchian underbelly to the comfort and prosperity, their self-image is unimpeachably innocent and can never do or suffer wrong, everyone there is a narcissistic lunatic who thinks they're the protagonist of history, etc. I imagine '''Prismatics''' as colorful, otherworldly, almost planar or elemental beings who might really come around on organic life after they try pancakes and have a musical number or two. ("begin producing more pancakes at once, my pets!") Prismatic PCs are probably detached from the hierarchy in some way: long-term scouting mission, semi-approved quest for knowledge, crash-landed, got sick of all the fighting and stopped clocking in for work but haven't actually quit yet, openly in rebellion, etc. A tenure-seeking '''Liege''' would be fun, and a great excuse to seek out/study/loot magical lore in the cosmos! I think of them sorta like the institutionalized Jedi Order, but more like your Ars Magica, Order of Hermes type institution with different traditions and specialties. They're also very heavily about Oxbridge and the Ivies as engines and reinforcers of the elite and the status quo. Aeaea and Hanseong are within Amity's sphere of influence and send many students there for magical and administrative training with the Lieges. The '''Mountain''' (Montagnards?) are a dishonored and sorta Boba Fett-y one who use revolvers as their sacred weapon. Moresnetes are forever grateful to the '''Iris Arrows''', an old Sunblade order and allies whose archer adepts (like magical International Brigades) helped free their planet from local tyranny after the Scream, but they don't know what's become of them now. '''Rectifiers''' have a big presence across the sector, manifesting in different local traditions, especially among posthuman-curious cultures like Hanseong and Aeaea. On top of body-shaping for fun and profit, they've been healers for generations, including in the recent war. A large contingent of Rectifiers have aligned themselves with the Prism as a symbol of transhuman possibility, making the Lieges' monocles pop out. In this sector, '''Pacters''' are an old, old tradition of magic that had powerful users before the Scream, but were supplanted by more accessible styles like the Arcanists and Rectifiers. The old tyrants of Moresnet were Pacters, and they left a lot of their great works and freed servants behind when they were toppled - mostly benign Shadow devotion is in the air in a way it's not on other worlds, even wizard-city Amity, although there are always dangerous ones.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information