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Shadow of Future Glory
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== Charms == '''Presence Excellency.''' '''Efficient Planning Matrix.''' When undertaking a venture, may reduce the number of obstacles by one or shorten the time scale of the next venture. '''Deft Official’s Way.''' Get one from a list of bonuses when undertaking a Leadership or Bureaucratic venture that involves a bureaucracy. '''Bureau-Breaking Method.''' Spend a scene sabotaging a venture or bureaucratic task. On success, add Essence or successes (whichever is higher, maximum five) obstacles to the venture you oppose. Harmonious Presence Meditation. Commit 1 mote for one scene. For the duration, +1 automatic success to all social influence except Read Intentions. Also, ignore 3 dice of mundane situational penalties related to customs, history, etc. '''Battalion-Breaking Shout.''' Spend 1 mote and target an enemy battle group within short range. They must immediately make a rout check. On success or failure, their effective Drill is reduced by 1. '''Phase Shifting Apparatus.''' Spend 1 mote. On step 4 of combat, after resolving attack, move one range band in any direction, becoming immaterial for the travel. Outside of combat, commit 1 mote to become immaterial for a scene (can only pass through two feet of material at a time). '''Flawlessly Impenetrable Disguise (with Guise of Humanity).''' Commit 1 mote while assembling a (general) disguise. It is impenetrable to mortal senses, and magical senses can be resisted with Attribute + Stealth. If it’s of a specific person, significant characters can try to see through it, but are resisted by Attribute + Stealth. While the charm is active, the character appears human.
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