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Siyavash "Sukhbataar"
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=Gear= *Mountain horse (Large Walker β 50 XP): Str 14, Dex 10, Con 12, Int 6, Wis 10, Cha 4; SZ L (1Γ2, Reach 1); Spd 50 ft. ground; Init III; Atk II; Def III; Res VI; Health IV; Comp I; Skills: Acrobatics III, Athletics IV, Notice IV, Resolve III; Qualities: fearless I, improved sense (scent), improved stability, superior traveler II. Attacks/Weapons: Kick I *Mountain horse (Large Walker β 50 XP): ( TL 1 ) Str: 14/+2; Dex: 10/+0; Con: 12/+1; Int: 6/-2; Wis: 10/+0; Cha: 4/-3; Init: 1=1+0(dex) Melee: +2=0+2(str) Fort: +3=2+1(con) Health: +4=1+1(con)+2(size) ~ 20/18 Ranged: +0=0+0(dex) Ref: +2=2+0(dex) Def: 10=10+1+0(dex)-1(size) Comp: +0 Will: +2=2+0(wis) Speed: 50 ft. ground Skills: Acrobatics (Dex): +4=4+0; Athletics (Str): +7=5+2; Notice (Wis): +5=5+0; Resolve (Con): +5=4+1; Qualities: fearless I, improved sense (scent), improved stability, superior traveler II. Attacks: Kick I [1d8 20] Loads (Str 20): Light < 200 lb / Hvy 201-600 lb / Over > 601 lb *Panache: 3, Prudence: 0, Total: 130 s *Shield, metal 1d4 subdual 20 Guard +2 S/1h Hard 3 7W 8 lbs. Ancient 20s *Cavalry axe 1d8 lethal 20 AP 2, cavalry S/1h Hard 2 12D 8 lbs. Ancient 15s *Short bow Arrow 19β20 20 ft. Γ 6 Cavalry S/2h Hard 1 10D 4 lbs. Primitive 40s *Arrows: Standard (30) 1d6 lethal β β AP 2, poisonous β Hard 1 7D 1/10 lb. Primitive 10s *Garrote Silences a held or pinned target as a free action D/2h Soft 1 5D 1/10 lb. Primitive 1s *Canteen/waterskin Holds 2 quarts of liquid T/1h Soft 1 5D 1 lb. ** Primitive 5s *Firesteel/tinderbox Starts fire in 1 round D/2h Hard 1 7D 1/2 lb. Ancient 8s *Whistle Signal 1 mile (outdoors) or 500 ft. (indoors) D/1h Hard 1 7D 1/2 lb. Primitive 2s *Blanket/bedroll Cold Resistance 4 Special */β Soft 1 5D 5 lbs. Primitive 5s *24 s left
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