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The Dungeoneers (A D&D Minisetting)
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==Alignment== I feel it’s generally better to not restrict alignment in a dungeoneers game. Having wildly conflicting alignments can introduce inter-party tension which can make the game a whole lot more rewarding. A party of lawful good elves nervously asking for healing from Danita, their chaotic evil cleric of the slaughter god can make for some very interesting games. Of course, the dungeoneers are not paranoia troubleshooters and the game shouldn’t revolve around the characters trying to kill each other. You may want to advise evil characters to keep their nefarious deeds in area of cartoonish villainy to reduce the chances that other players will stop the aforementioned characters repugnant behavior once and for all.
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