Editing
The Motley Crew
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Starting Gear== Assuming an average level of wealth *100silver +200silver in goods *An average outfitting of weapons and non metal armour. *If your profession pushed you higher up the social scale, this increases. For instance, Bulya's character was a spirit-warrior of the Shark, so will have access to to metal armour. *Anyone can voluntarily up their social standing pre-game, as long as you can justify it. A crafter might have a small workshop in Odd...or be the head of a coral/pearl/shell trading empire and be living in one of the big houses near the citadel. Once you've set your status, though, you will need to support it. Being poor has its advantages for adventurers.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information