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Xeno Investigation Team 117
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==Setting Background== ===Sareno=== A medium sized blueish ball of rock and gas situated in an otherwise uninteresting system. Its atmosphere is composed mostly of clorine and several noble gases, making it extremely toxic to humans. If not for large concentrations of materials used in the production of plasma weapons and the power core's for space marine power armor, the planet would have been written off as a navigational hazard. Instead, the planet boasts a pair of massive hive cities. Sareno orbits a binary star system of dull yellow stars. They provide enough light but very little heat. Only the thick atmosphere of the system's planets keep their surfaces above freezing. ====Sareno 2==== A hive of only 3 billion (estimated), its primary focus is supplying the needs of the miners who toil in isolated pockets across the planet's surface. It is ruled by an appointed Imperial Guard General. The hive is run under a military structure do to the importance of the minerals mined here. ====Sareno 1==== Otherwise known as the old hive. The massive, man made mountain was once home to over 30 billion people. It boasted an elaborate network of noble houses and teeming factories, producing all manor of goods. Then, 152 years ago, riots broke out in the lowest levels of the hive. The enforcer squads were unable to contain the violence, and a series of terrorist attacks disabled the life support of the upper levels. Essential personnel for the mines, and what nobles survived were evacuated to Sareno 2. The remainder were left to their own fates. The ruins of the hive are currently off limits and access is available only by the planetary general. ===Enforcer Teams=== The imperial guard units stationed on the planet are mainly concerned with protecting the mining sites and enforcing the quarantine of Sareno 1. Thus, the role of enforcing the laws within the hive is held by mercenary enforcer squads. Privately trained and equipped these small teams arrest and provide protection throughout the hive. According to the charter the planet was founded on, any imperial citizen can start an Enforcer Team, but there is no requirement on the government of the planet to ever call upon their services. Most of these teams are composed of honest men, interested in keeping order. However, some have fallen to the lure of money and power. ===Common Equipment=== As the planet lacks any natural animals or plants, those seeking personal protection are forced to rely on imported flak armor. Those seeking a personal firearm, will be pleased by the planet's collection of well built las weaponry, most have their beams calibrated in a blue spectrum. Solid projectiles weapons are disliked because they consume oxygen at a much higher rate. The planet also has some of the finest smiths who still understand the art of constructing plasma weaponry. Void Suits are a common item and available at very low cost. Food is normally composed of processed fungi, and imported meats and vegetables. There are several vendors who oversee these imports, but the cost of real food is higher than average. Medical care is above average, with cybernetics extremely common as mining injuries are common and often disfiguring. [[M-105 WATS PATTERN Squad Automatic Weapon]] [[M-99A2 BREN PATTERN Lasgun]] [[Acces Void Suit]] ===Transportation=== Travel inside the second hive is based around a series of public trains that run along circular tracks on the outside surface of the hive itself. Travel between levels is tightly controlled, requiring access through a checkpoint. If one desires a personal mode of travel, small electric ground cars are available as are servitor powered rickshaws.
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