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Temujin The Big
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==Medicine== First/Second/Third Excellency <br> Infinite Ability Mastery <br> Flawless Diagnosis Technique<br> Wholeness-Restoring Meditation<br> Ailment-Rectifying Method<br> Body-Purifying Admonitions<br> [Any Investigation Excellency]<br> Instant Treatment Methodology<br> [Any Investigation Excellency]<br> Touch of Blissful Release<br> [Any Investigation Excellency]<br> Contagion-Curing Touch<br> [Any Investigation Excellency]<br> Wound-Mending Care Technique<br> *'''Flawless Diagnosis Technique''' (Reflexive, 1m) automatically diagnoses all medical conditions in the victim if she has enough information. Spending 5 minutes to examine the patient prevents any error in diagnosis. If her information is incomplete, she knows. *'''Wholeness-Restoring Meditation''', '''Ailment-Rectifying Method''', '''Body-Purifying Admonitions''' are all Permanent Charms which guarantee any attempt to treat Crippling/Sickness/Disease effects are considered supernatural. Rolling 5+ successes to treat normally incurable diseases/poisons/Crippling effects allows Temujin to spend 5 motes to instantly restore the patient. *'''Instant Treatment Methodology''' (Simple 7, 7m) is a Medicine-based dramatic action that takes place in 7 seconds. *'''Touch of Blissful Release''' (Simple 5, 5m) negates up to 3 points of penalties from Sickness, Poison, Crippling or wound penalties. Lasts (Essence) hours and lingers 5 minutes after the duration expires. *'''Contagion-Curing Touch''' (Supplemental, 2m) negates all penalties to treat patients without the proper conditions, equipment or a stunt. *'''Wound-Mending Care Technique''' (Supplemental, 10m) supplements an (Intelligence+Medicine) roll and allows a patient to recover the number of successes in lethal or bashing health levels at the end of the day. If the target spends the day resting, they recover an additional (Essence) levels of bashing AND lethal damage. 1/day only.
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