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Genius The Transgression/Chapter Four:Special Rules and Systems
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=== Capacitors: === Geniuses often need to store, transfer, and trade raw Mania. Fortunately, Mania can be stored in specially-designed devices called capacitors, which hold the energy for future use. Any genius can build a capacitor; its construction is not tied to any Axiom. Building a capacitor works much like building a regular wonder. Science is the key Skill used. Like any other wonder, building a capacitor can benefit from beholden, it can be kitbashed, and so on. (See [[Chapter_Three:Systems_and_Foundations#Creating_a_Wonder|Creating a Wonder]].) Capacitors differ from regular wonders in several ways: * Capacitors do not require bound Mania. * Capacitors do not have faults. * Capacitors suffer Havoc differently from other wonders. A capacitor that suffers Havoc rolls no dice; instead it simply loses a point of Mania for every event that would require a Havoc check. * Capacitors cannot employ variables. * Capacitors cannot be orphaned. If a genius dies or abandons the capacitor, it continues to function normally. * If the roll to build the capacitor is a Dramatic Failure, rather than becoming an orphan, the capacitor explodes. Roll a number of dice of Lethal damage equal to the Generator's maximum held Mania against everyone involved in the capacitor's construction. A capacitor holds Mania based on its Size. {| |+ |Max Held Mania |Size |- |3 |0 |- |6 |1 |- |10 |2-3 |- |15 |4-5 |- |20 |6-11 |- |25 |12-29 |- |Indefinite |30+ |} ==== Moving Mania: ==== A genius can move Mania into a capacitor as fast as she can normally channel Mania, simply by touching the capacitor. Getting the energy out again is just as easy: by touching the capacitor, the genius can pull a number of points of Mania per turn equal to her normal channeling ability, based on Inspiration. However, drawing Mania from a capacitor can be dangerous. Every scene, a genius can draw a number of points of Mania from capacitors or other sources equal to her maximum Mania per turn. Beyond that, she must make an unmada check with a penalty equal to the number of extra Mania points channeled that scene. (See [[Genius_The_Transgression/Chapter_Two:_Character_Creation#Unmada.2C_Brilliant_Madness:|Unmada, Brilliant Madness]].) ==== Types of Capacitors: ==== Though the term "capacitor" implies that they hold some kind of electrical charge, that is not necessarily the case. A genius can instead choose to make a codex (made of books and data) with an Academics check, a compressor (made of wound springs of pneumatics) with a Crafts check, or a catabolizer (made with organic material) with a Medicine check. A genius can also build a compounder (stored computer data) with a Computer check―however, since mad science only recently figured out this trick, few geniuses with a Computer score of less than four dots know how to do it. ==== Capacitors and Regular Work: ==== With Automata-1, a capacitor can be used to function like a regular power generator, allowing it to power regular objects with its Mania automatically. In its capacity as a power generator, Mania provided by a capacitor provides power for ten times as long as normal. This power source does not risk damage to the technology. (See [[Genius_The_Transgression/Chapter_Two:_Character_Creation#Spending_Mania:|Spending Mania]].)
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