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==ORC NOTEWORTHY NAMES== [[Midnight Names By Race]]: See here for Orc and Goblinkind name ideas. ::* '''Lashnak the Nettle''': an aging female orc, no longer suited to the battle fields, but with extensive knowledge of plants and alchemy, specifically poisons. Favored weapon; cat o' nine-tails. ::* '''Pol and Kol''': conjoined twins. Born in a northern outpost, Pol and Kol were born with one body, but two heads. The duo are surprisingly coordinated and intelligent despite their sometimes differing opinions. How they were allowed to live is something of a mystery. (Fill in your own. A mother's love (hahaha), the fact that they were bodily sound and healthy... etc.) ::* '''Daruk the Shark''': Daruk did not fare well in the frozen northern expanses, with his leaner frame, and so was sent south to hunt the elves along the southern shores. Swift in the water, and merciless, he became known as the Shadow's Shark. ::* '''Arguk Impaler''': an orc commander who wields an old and ornate dornish spear in combat, he is known to enjoy melee fights with anyone stupid enough to cross his path and fights only to the death, many opponents and fellow orcs have met their fate on the end of his spear. Utterly loyal to Izrador Arguk serves under Sunulael in the coming offensive for Three Oaks. ::* '''Jarsk & Krask Twins''': These two twins are slender and short for orcs, each scarred in a single side, have always been bullied when younger and suffered immensely, by the time they left the warrens, though, they had already shown the strength of team work, each wields a single longsword (in opposed arms) and make use of dexterity and tactics instead of brutality and intimidation. They have since then served in Steel Hill and recently were sent to the Gamaril's Delta to serve under Belark the Blackheart, they are loyal to him and have been the only real threat to those seeking to dispose of the incompetent commander. Unknown to most the twins are sealing deal with Menethas, who they see as more capable of pursuing Izrador's goals on the area, and whose power over demosn they both fear and admire. ::* '''Togruk Weakeater''': The captain of a halfling slave-village (or other camp in Erenland), Weakeater is an orc of average height with a shaven head, who carries a little more fat than most of his race. He wears heavy steel pauldrons (shoulder plates) with a number of halfling skulls riveted to them, a testament to his taste for the sweet meat of dunni. He prefers to use his wogren-hide whip or a club to mete out punishments, and his vardatch is usually back in his quarters. ::* '''Skorth the Red Stone Painter''': A wild-haired orc sergeant with a wide mouth and especially jagged fangs and tusks he takes pride in, Skorth got his 'title' from his favourite means of execution. After killing the warriors of any band of dwarves he and his troops encounter, he takes any crippled, injured, infant or geriatric survivors and hurls them off the nearest cliff, letting their blood splatter the stones. ::* '''Heknar''': is perhaps a symbol of what the oruk leaders were not intended to be. He is obese, violent and nigh-insane. From the throne room of Kardoling Keep he shouts orders to existing and imaginary forces alike; he is paranoid and has eaten several of his orcish lieutenants after unfounded accusations of treachery. His paranoia is not without reason however, as many of the senior orcs are beginning to loathe him. ::* '''Cpt Varek Bane of Fey''': ::* '''Lord Kalach The Bonebreaker''': ::* '''Urlak The Nightserpent''': ::* '''Heknar the mad''':
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