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=== 6th Level - [[under construction]] === Acid Fog Conjuration (Creation) [Acid] Level: Sor/Wiz 6, Water 7 Components: V, S, M/DF Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Effect: Fog spreads in 20-ft. radius, 20 ft. high Duration: 1 round/level Saving Throw: None Spell Resistance: No Acid fog creates a billowing mass of misty vapors similar to that produced by a solid fog spell. In addition to slowing creatures down and obscuring sight, this spellโs vapors are highly acidic. Each round on your turn, starting when you cast the spell, the fog deals 2d6 points of acid damage to each creature and object within it. Arcane Material Component: A pinch of dried, powdered peas combined with powdered animal hoof. Planar Binding Conjuration (Calling) [see text for lesser planar binding] Level: Sor/Wiz 6 Components: V, S Targets: Up to three elementals or outsiders, totaling no more than 12 HD, no two of which can be more than 30 ft. apart when they appear This spell functions like lesser planar binding, except that you may call a single creature of 12 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 12. Each creature gets a save, makes an independent attempt to escape, and must be individually persuaded to aid you. Summon Monster VI Conjuration (Summoning) [see text for summon monster I] Level: Brd 6, Clr 6, Sor/Wiz 6 Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart This spell functions like summon monster I, except you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list. 6th Level Celestial polar bear LG Celestial orca whale1 NG Bralani (eladrin) CG Celestial dire lion CG Elemental, Large (any) N Janni (genie) N Chaos beast CN Devil, chain LE Xill LE Fiendish monstrous centipede, Gargantuan NE Fiendish rhinoceros NE Fiendish elasmosaurus1 CE Fiendish monstrous spider, Huge CE Fiendish snake, giant constrictor CE 1 May be summoned only into an aquatic or watery environment.
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