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==Feats== '''Touched of Aa'''<br> You have been called directly by Aa and trained in the Temple of Aa. You have renounced violence and gained understanding. You don't have to be nice, but you have to be Good.<br> Bonuses:<br> +5 to all social skills (Diplomacy, Intimidate, Bluff, Sense Motive)<br> +2 to all knowledge skills<br> can speak and understand (but not read and write) all languages<br> Requirements ''Cannot Use Violence''<br> Violence is defined in game terms as 'causing damage to a living creature'. If an Aacolyte damages a living creature, he loses all his bonuses until such time as (1) one month has passed and (2) he completes an Aa-given quest of redemption.<br> In extenuating circumstances (i.e., the absolute defense of others and self), the Aacolyte can elect to inflict non-lethal damage, and lose his bonuses until after an extended rest.<br> Interpretation: Undead are fair game.<br> Culture Note: Attacking, harming, hindering, or otherwise inconveniencing an Aacolyte is a serious taboo and offense. Mobs will form, deaths will occur. Don't do it. What that means in the New World, though...who knows?<br>
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