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A Phantom Bestiary
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==Undead== When most men die, their spirits march to the shore, and the black spectral ships that carry them to Annwyn's realm. Some, through misfortune, strength of will or sorcery, are forced to stay behind. There are victims of an undead's own attack, souls marked by the touch of chaos and bound to walk the earth; kings and heroes with deeds undone, whose ghosts rest uneasily in their graves; and, worst of all, those called up by the power of the elemental gods, for even the dead have use as tools. Mannanan sends his storms after Annwyn's black ships, and he claims what souls he sinks for his own, giving them over to his priests or turning them loose as he wills. The Prince of Dust is little better, using the souls he claims in much the same way; though at least his priests have the power to put down what they or others call up. There are few foes worse than the undead; immune to fear, terrible to behold and potentially without number. A character knows the following with a successful Religion check: * '''DC 20''' - ''The Tomb of Horrors'' - The bog-barrows that dot the Low Countries hold the remains of those lands' once-proud lords, but not all their souls rest easy in Annwyn's halls. One ancient prince, Draugr, has stirred at the clash of arms overhead, and he prepares to march to war once more. Shepherds have seen his barrow-door stand open to the moon. Farmers have seen, before fleeing in terror, too many of the newly dead, not tied down in the ancient style, crawl their way across the fen to meet him. Villagers in their homes have awakened from black dreams screaming his name. When his host is complete will it be vengeance he seeks, or conquest? * '''DC 25''' - ''The Ashen Covenant'' - In old, decrepit temples throughout Thrudvang and Saesony, a terrible doom awaits. A cult of the dead and nearly so, traitors to Annwyn's will, the Ashen Covenant would throw open the gates to the Halls of Dust and let the dead walk beside the living. Such an order is hardly healthy, though, and already through ritual, through sacrifice and through art, the Covenant have shown they are far more concerned with the hearafter than the health of anyone who's yet to cross that line. * '''DC 30''' - ''Stilling the Black Ship's Sails'' - Wise sages know that Annwyn must call the dead to him, lest their souls stay uneasy in Scalgard, but the wisest of the wise have learned that there may be a way to keep his call from reaching your ears. On the night of the new moon, when Cerithwen turns her face from the world; if it is cloudless, and Mannanan does not race through the sky; you would wear a symbol of power and, with blasphemous words, try to bind a god to a circle of black stone stolen from the dwarves. Succeed, and Annwyn's immortal, lich-power may be yours; fail, and he will most certainly have a new soul in his care. Type: Undead Examples: Boneshard Skeleton, Corruption Corpse, Deathlock Wight, Horde Ghoul, Wailing Ghost (Banshee) ---- [[Legends of the Phantom World]]
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