Editing
Acareyn/Magic
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=Spontaneous Magic= Casting Spontaneous Magic is not a skill that one can simply learn, only true magicians can perform such spells. Spontaneous Magic is cast with a mix of somaticism, arcane language and optionally a focus item. Magicians generally focus their study and ability on one thread of the Aetherworld ==Thread of Life, Roir== Roir is the thread of the Aetherworld responsible for Life. Its magicians practice spells that soothe beasts, grow plants, wells flow, and rain fall. ==Thread of Cosmos, Draer== Draer is the thread of the Aetherworld responsible for the Cosmos. It is the sky, the wind, and lightning. The magicians of Draer are even said to be the ones that make the stars twinkle and fall from the sky. Draer also has a slight aspect of telling the future through certain omens in the sky as they think they are written. Example Spells: Foresight, Gust, Sky Message, Starfall, Doom, Electrify, Phantom Hand. ==Thread of Knowledge, Chevo== Chevo is the thread of the Aetherworld responsible for Truth. Truth is inherent in all things. It is the way things should be. Its magicians generally right wrongs and are very popular with the downtrodden. Example spells: All Healing, Detection, Banish, Turn Undead, Unsummon, Purify, Detect Evil, Derive, Smite. ==Thread of Earth, Acar== Acar is the thread of Acareyn itself. It focuses on metals and the ground of the world. ==Thread of Time, Sora== Sora is the thread of time and death. It steadily marches forward in all things. It is through Sora that all things occur. ==Thread of Unknown, Präd== Präd is the thread of the Unknown. It governs the mists, the dark, and secrets. Magicians specializing in it end the Day, blind the wise, and find the unknown. Not all objects are unknown, but interestingly, Präd is relative. Secrets known to more than one person are still deep in Präd, but not to the people that know it. Example spells: Obscure, Great Fog, Shadow walk, Bind, Daggers, Reveal, Invisibility, Illuminate. ==Thread of Destruction, Isos== Isos is destruction in all its forms. Isos holds inherently that all objects have an amount of potential of destruction that can be unlocked. Most popularly is destruction through fire, but other effects can be achieved. Mountains can explode violently through volcanism, glaciers can be dissolved by Day, and men can be murdered. Example spells include: Combust, Fireball, Eruption, Brighten, Quake, Typhoon.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information