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== Paragon Talents == * '''Blade Dancer''' - Floating like a butterfly through the blows of her foes, Astraea is as adept at defense as she is at attacking. ** Gain extra Reaction usable only for Parrying; may reroll a missed attack once per round, may make a counter at -10 WS on a successful parry, may make an Acrobatics Test as a Free Action after any melee attack to move up to 2m in any direction, without granting opponent a free attack. Opponents gain no bonus for outnumbering her in combat. * '''Conditioned Intellect''' - How can you change the world if you cannot change your mind? Powerful mnemonic conditioning and sheer force of will allow her to prognosticate like a cogitator. ** Spend 10 minutes studying or analysing a problem to gain +10 to the next relevant Intelligence-based test. If she succeeds, gain an extra DoS. May perfectly recall any information given to her, though extreme circumstances (like remembering a page from an ancient grimoire read 5 eyars back) may require an Intelligence test. * '''Death Blow''' - Like a bee driving its barbed sting through flesh, Astraea can put down most foes in but one strike. ** Add +2 to the damage of any successful melee attack, and a further +4 to any Critical damage done by the attack. May name the location hit by any successful melee attack. * '''Mental Aegis''' - Long years of discipline have built up towers of iron will in Astraea's psyche, from which she counterattacks hostile psionics with brutal force. ** Gain +10 to any test to resist psychic or warp effects, and may reroll WP tests to resist those effects if they fail. If targeted by any direct psychic attack (includes telekinetic attacks), the attacker must pass a WP test or take 1d10+8 I damage to the head. This damage ignores Armor and Toughness but may be reduced by WPB. * '''Storm of Blows''' - Astraea uses the blades in her hands like she was born with them, overwhelming her opponents with deadly flurries. ** As a Full Action, may make 3 attacks, or 4 attacks if dual-wielding, choosing how many attacks she makes with each weapon. When dual-wielding, can exchange a pair of attacks to make a Dual Strike; test WS once, armor reduces the damage from each hit, but TB only applies once. May exchange all 4 attacks when dual-wielding for 2 Dual Strikes. None of these attacks are penalized in any way.
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