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== Aberrants, Mutants and Magic == Despite Azotech's obviously technological bent. Magic is not non-existent in the world. It is simply regulated in its own ways. Magic is not merely taboo in Azotech it is a dangerous and powerful force. Often times driving the user of it mad with it's corrupting power or transforming them into monsters. Magic users are often dark and shady cultists who hide out in the slums of the city. Looking for sacrifices and searching for dark tombs that seek to consume their body and mind. Mutants are magic users who've begun to be corrupted by magic. To the point parts of their body have transformed. Sometimes they gain skin made of lava, arms made of stone or bulging chameleon eyes. Other time it may be more subtle like a psychic tumor in their brain that allows them to transmit their thoughts and implant suggestions into people's minds. Aberrations are what happens when a magic user is fully consumed by their twisted energies. No longer do they resemble humans in any way and are now fully monstrous. Tentacles reaching down from their face, clawed hands, giant bodies, everything. The people of Azotech are almost entirely unaware of magic or it's existence. To them, mutants are simply a byproduct of toxins or various other siency mumbo-jumbo and Aberrations are completely unheard of. It's unusual that a populace that holds such monsters in it's society would have no idea of them. Which seems to imply that something or someone is keeping them a secret... [[Trailblazing Intrepid Mystery Explorers]]
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