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Cha'Ka Chkit
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== '''''@-WILLs''''' == Psionic, Illusion '''Minor Action''' Close Burst 5 '''Target''': One or more creatures in burst '''Effect''': Each target sees the image of a small or smaller object (of your choice) either in your hand or in a square in the burst. The image lasts until the end of your next turn '''Wild Shape''' Polymorph '''Minor Action''' (Special) Personal '''Effect''': You change from your humanoid form to beast form or vice versa. When you change from beast form back to your humanoid form or vice versa (Agile form feat), you shift 1 square. While you are in beast form, you can’t use attack, utility, or featpowers that lack the beast form keyword, although you can sustain such powers. You choose a specific form whenever you use wild shape to change into beast form. The beast form is your size, resembles a natural beast or a fey beast, and normally doesn’t change your game statistics or movement modes. Your equipment becomes part of your beast form, but you drop anything you are holding, except implements you can use. You continue to gain the benefits of the equipment you wear. You can use the properties and the powers of implements as well as magic items that you wear, but not the properties or the powers of weapons or the powers of wondrous items. While equipment is part of your beast form, it cannot be removed, and anything in a container that is part of your beast form is inaccessible. '''Special''': You can use this power once per round. '''Flame Seed''' Fire, Implement, Primal, Zone '''Standard Action''' Ranged 10 '''Target''': One creature '''Attack''': +9 vs. Reflex '''Hit''': 1d6+1 fire damage, and the squares adjacent to the target become a fiery zone that lasts until the end of your next turn. Any enemy that enters the zone or starts its turn there takes fire damage equal to your Wisdom modifier (4). '''Savage Rend''' Beast Form, Implement, Primal '''Standard Action''' Melee touch '''Target''': One creature '''Attack''': +9 vs. Reflex '''Hit''': 1d8 +1 +4 (Wis) damage, and you slide the target 1 square. '''Special''': This power can be used as a melee basic attack. '''Pounce''' Beast Form, Implement, Primal '''Standard Action''' Melee touch '''Target''': One creature '''Attack''': +9 vs. Reflex '''Hit''': 1d8+1+4 (Wis)damage. The target grants combat advantage to the next creature that attacks it before the end of your next turn. '''Special''': When charging, you can use this power in place of a melee basic attack.
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