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=Skills= '''Special Forces:''' Alertness 50%, Athletics 60%, Demolitions 40%, Firearms 60%, Heavy Weapons 50%, Melee Weapons 60%, Military Science (Technology & Equipment) 60%, <br> Navigate 50%, Stealth 50%, Survival 50%, Swim 50%, Unarmed Combat 60%, Drive (Auto) 60%<br><br> '''Military Officer:''' Bureaucracy +20%, Firearms +20%, History +20%, Military Science (Strategy & Doctrine) +20%, Navigate +20%, Persuade +20%, Unarmed Combat +20%, <br> Pilot (Helicopter) +20% <br><br> '''Entering Delta Green: '''Occult +10%<br><br> {| class="wikitable" | |Total | |Total | |Total |- |Accounting (10%) |10% |First Aid (10%) |10% |Science (0%) | |- |Alertness (20%) '''50''' |50% |Forensics (0%) | |Search (20%) |20% |- |Anthropology (0%) | |Heavy Weapons (0%) '''50''' |50% |SIGINT (0%) | |- |Archeology (0%) | |History (10%) +20 |30% |Stealth (10%) '''50''' |50% |- |Art (0%): | |HUMINT (10%) |10% |Surgery (0%) | |- |Artillery (0%) | |Law (0%) | |Survival (10%) '''50''' |50% |- |Athletics (30%) '''60''' |60% |Medicine (0%) | |Swim (20%) '''50''' |50% |- |Bureaucracy (10%) +20 |30% |Melee Weapons (30%) '''60''' |60% |Unarmed Combat (40%) '''60''' +20 |80% |- |Computer Science (0%) | |rowspan="2" style="vertical-align:top;"|Military Science (0%) '''60''': Technology and Equipment |rowspan="2" style="vertical-align:bottom;"|60% |Unnatural (0%) | |- |Craft (0%): | |colspan="2"|''Foreign Languages and Other Skills:'' |- |Criminology (10%) |10% |Navigate (10%) '''50''' +20 |70% |rowspan="2" style="vertical-align:top;"|Military Science (0%) +20: Strategy and Doctrine |rowspan="2" style="vertical-align:bottom;"|20% |- |Demolitions (0%) '''40''' |40% |Occult (10%) +10 |20% |- |Disguise (10%) |10% |Persuade (20%) +20 |40% | | |- |Dodge (30%) |30% |Pharmacy (0%) | | | |- |Drive Auto (20%) '''60''' |60% |Pilot (0%) +20: Helicopter |20% | | |- |Drive Heavy Machine (10%) |10% |Psychotherapy (10%) |10% | | |- |Firearms (20%) '''60''' +20 |80% |Ride (10%) |10% | | |- |}
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