Editing
Fate of the Dragon Riders
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Dragons==== '''Aspects.''' *'''High Concept''' — includes breed, age, and temperament (Venerable Nihilistic Red Wyrm or Playful Juvenile Blue). Power facts attached to the aspect include the special sort of breath weapon, vulnerabilities or invulnerabilities. It is assumed that all dragons benefit from flight, are scaled serpents, have keen senses, are smart and strong, and have some means of communicating with others. *'''Trouble''' — as per Fate’s rules, but specifically tied to a dragon, such as lust for wealth or narcissistic nature. Dragon troubles are, by definition, big. *'''Rank''' — an aspect pertaining to your dragon’s rank or place within a brood or larger political alliance. Outside Looking Inside; Runt of the Litter; or Exalted Queen of the Silvers are some examples. *'''Bond''' — an aspect that spells out the nature of a shared bond between the dragon and symbioid. This is a shared aspect, meaning the aspect is identical in both dragon and companion. Bonded pairs can share basic thoughts together when in the same area, and sometimes further. It could speak equally to the unique nature of their bonding as well as issues they might have, such as Tiny Father To a Gigantic Son, or The Third Bonding Is the Charm. *'''Free Aspect''' — This could be anything. If the dragon has any specific abilities, such as psychic powers, magic use or the like, these should be spelled out in the aspect, perhaps coupled with power facts. Some exceptionally powerful stunts might require an aspect to justify an uncommon ability. '''Approaches.''' Distribute +3, +2, +2, +1, +1 among five of the following six dragon-specific approach types, selecting the most suitable adjective within each level: *Majestic, Haughty, or Dreadful (Flashy) *Ferocious, Mighty, or Stubborn (Forceful) *Swift, Precipitous, or Impatient (Quick) *Guileful, Cunning, or Sagacious (Clever) *Sly, Devious, or Secretive (Sneaky) *Enduring, Guarded, or Provident (Carefully) Dragon approaches are much less universal than the standard ones for a good reason. Dragons are unstoppable siege engines of death and destruction. Their actions, therefore, are restricted by the limited possibilities dictated by their natures, oft marked by less positive approaches. When assigning scores to each, pick which of the three among the near synonyms best describes your dragon. You may change these at minor milestones instead of re-writing an aspect or swapping a score or stunt, but you must always select from the closed collection of adjectives. Thus, all actions will be funneled through your choices. If a chosen action cannot fit within the scope of the six chosen approaches, the dragon must roll without a bonus. '''Stunts.''' Stunts work like standard Fate Accelerated. Use these to craft signature moves or fortes for your dragon, from impervious scale plating to powerful breath weapons to flying maneuvers. Really special moves should be designed as per the “once per session…” template. All dragons get 3 free stunts and begin with 3 refresh. Samples: *'''Noxious Cloud.''' Because I can spew forth a deadly miasma, I get +2 to guilefully create an advantage to represent a Deadly Cloud of Gas. *'''Barrel Roll.''' Because I am very maneuverable in the air, once per session I can take a negative aspect placed on me like On Your Tail during a conflict and re-write it to my advantage, also stealing any free invokes that might still be attached. *'''Impervious Scales.''' Gain an extra mild physical consequence. *'''Ageless Wisdom.''' Because I am ancient and wise, I get +2 when I enduringly/providently create advantages when using knowledge to point out historical relevant facts during a debate.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information