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Flamepunk: Physical Traits
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===Ranged Streetfighting=== ''Ranged Streetfighting is using whatever ranged weapons come to hand, be it thrown bottles, bricks, or even the lighter side arms. This is the default skill for those who want to be adept with ''street ranged'' weapons. Characters who have ahd to find ranged fighting capability but have never had the budget or training to use proper military gear tend to be skilled in this Trait.'' '''Untrained Level''' * At the Untrained level you can use the equipment with the Hit Targets, damage and special effects listed in the [[Flamepunk: Technology and Weaponry]] section. Most ''Street Ranged'' weapons have a Hit Target of ''(1, 2)'' or ''(2, 4)''. '''Proficient Level''' * ''Pretty good shot:'' When you make a ranged attack using a ''Street Ranged'' weapon, you count a roll of "3" as a Hit Target number. For example, if a weapon usually has a Hit Target number of ''(2, 4)'', then this would become ''(2, 3, 4)''. '''Expert Level''' * ''Fire from the hip:'' For every "5" or "6" you roll (after defence applied) when you make a ranged attack using a ''Street Ranged'' weapon, immediately refresh one dice to your action dice pool. '''Master Level''' * ''Aim on the Fly:'' When you take an Aim action with a ''Street Ranged'' weapon this is 1-dice automatic action (usually a 3-dice automatic action). <br><br>
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