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===Advantages and Disadvantages=== A player can select numerous Advantages and Disadvantages (including above-average or below-average Wealth, Status and Reputation) to spice up the character with special abilities and weaknesses. These are categorized as physical, mental or social, and as exotic, supernatural, or mundane. Advantages benefit the character and cost points to purchase. Selecting Disadvantages returns character points. Disadvantages include such positive attributes as honesty and truthfulness which limit the way a character is played. There are also many Perks and Quirks to choose from which give a character some personality. Perks (minor Advantages) and Quirks (minor Disadvantages) benefit or hinder the character a bit, but they mostly add role-playing flavor. Enhancements and limitations can tailor an advantage or disadvantage to suit. These modify the effects and point cost of advantages and disadvantages. For example, to create a "dragon's breath" attack, a player would select the burning attack 4D advantage (normally 20 points) and modify it as follows: cone, 5 yards (+100%); limited use, 3/day (-20%); reduced range, x1/5 (-20%). The final percentage modifier would be +60%, making the final cost 32 points. This addition to the system greatly increases its flexibility while decreasing the number of specific advantages and disadvantages that must be listed.
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