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Kingdoms: Summer - War
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==Campaign Objective== Each campaign must have a stated objective. The types of objective that can be aimed for are defined by the Armies involved. By default there are four objectives that armies can go for: * '''Pillage''' - When you declare this Objective you must name one specific Improvement in the enemy kingdom. If you achieve this Objective, destroy that Improvement. * '''Plunder''' - When you declare this Objective you state that the army is Plundering. If you achieve this Objective, steal 1 Glamour from the target kingdom per Army in your Summer Campaign. Stolen Glamour is added directly to your own King's total. * '''Rescue''' - When you declare this Objective you must name one specific ''Piece'' that has been captured by the enemy. If you achieve this Objective, that ''Piece'' is rescued, and no longer considered captured. He can immediately be used by you as normal (and can even contribute to War Defences later this Season). * '''Checkmate''' When you declare this Objective you must state that you are attempting Checkmate. If you achieve this Objective, you capture the enemy King. The '''Checkmate Objective''' has two additional special rules that limits its use: * Assigning the '''Checkmate Objective''' to a ''Summer Campaign'' has a cost of '''10 Glamour''', which must be paid at the time of deciding objectives, and for each attempt made. * No-one may attempt the '''Checkmate Objective''' in the first third of the game (years 1-4). <br>
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