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=== '''Dodge''' === '''Full Dodge''' In a full dodge action the individual uses all actions to dodge everything coming at them. The individual rolls a D20 and adds their dodge bonus. The attack must tie or exceed the dodge total or the weapon difficulty total whichever is higher to hit. The full dodge can only be used against ranged attacks all melee attacks are made with a -2 weapon difficulty. Melee attacks against the individuals must tie or exceed AR and deflection bonus or weapon difficulty whichever is higher, to hit. '''Partial Dodge''' A partial attack allows the individual to take one dodge action before or after another action in that round. The other actions can only be a partial actions and the individual cannot us more actions than the posses. Roll a D20 add your total dodge bonus. The attack must tie or exceed the dodge total or the weapon difficulty total, whichever is higher, to hit. The dodge is normally used for ranged attacks; however an individual can use a partial dodge against the melee attack but at an accumulative -2 dodge penalty per attempt.
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