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===DRUID OF THE VERMINTIDE=== '''Spellcasting Skill:''' Druidism '''Prime Attribute:''' Cunning '''Casting Spells:''' A druid of the vermintide senses the scuttling inhuman rhythms of the vermintide and allows himself to be drawn into it. The vermintide hates him, but he can trick it into doing his bidding. Sweet syrups, dead flesh and other things that insects and vermin love are the tools of his magic. '''Initiate:''' An Initiate of The Vermintide senses the presence of vermin, and can communicate with them. '''Adept:''' An Adept can direct the Vermintide, perhaps calling rats from streets around into a single building, or persuading a swarm of spiders to cover a tree in webs. '''Master:''' A Master can summon the vermintide, perhaps vomiting forth clouds of flies, or causing hundreds of rats to burst out through the wood of the floor. His control of them is now far more precise. '''Archmage:''' A Vermin Lord can transform himself into a swarm of vermin. If the swarm becomes too broken, however, his consciousness risks becomes scattered too. He can summon avatars of the vermintide to fight on his behalf.
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