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==Tech Axis== This refers to the technological advancement found in a Shadow. Low tech, up to Medieval level, tends to be multiversal: a plough pulled by oxen, a bow and a miller’s wheel will function in any Shadow. There’s a reason Amberites use swords and horses, instead of disintegrators and flying cars. As tech level rises, incompatibilities based on physical laws appear, getting more prevalent with each step. For example, gunpowder doesn’t burn in certain Shadows, but FTL systems are almost completely Shadow-specific. Usually, things start getting complicated at the Near Future level. Like in the Magic axis, Shadows that are permissive to non-native technologies have a higher Weird rating – unless the GM considers that the technology still works, but differently and in accordance to the new Shadow’s laws. For example, in a Traveller Shadow, Star Trek’s warp drive may not operate by creating a warp bubble and propelling the ship through normal space, but behave as a jump drive. This may warrant a one-level bump in the Weird axis. • '''Stone Age:''' pre-agriculture, hunter-gatherers, flint weapons; • '''Bronze Age:''' agriculture, cities, metal tools and weapons; Babylonia, Ancient Egypt; • '''Medieval:''' iron-working; Roman Empire, Middle Ages; • '''Renaissance:''' gunpowder, printing press; Earth’s 15th-19th centuries; • '''Industrial:''' steam power, railroads, telegraphs, ironclads, cartridge weapons; Victorian Era, Wild West; • '''Early Modern:''' airplanes, assault rifles, atomic bombs, radars, radios; Roaring ‘20s, World War II; • '''Modern:''' computers, electronics, biotechnology, television, jet planes, spacecrafts; late 20th to early 21st centuries; • '''Near Future:''' advanced genetic engineering, bionics, supercomputers/AIs; Cyberpunk, Solar System exploration/colonization; • '''Space Opera:''' androids/bioroids, beam weapons, FTL travel, teleportation, transhumanism, uplifting; Interstellar civilization; • '''Singularity:''' ascension, cosmic engineering, Dyson spheres/ringworlds; Ancient/highly evolved civilizations.
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