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== Hell in a Cell Match == '''Quote:'''The Hell in a Cell is a type of professional wrestling match sometimes seen in World Wrestling Entertainment (WWE) in which the ring and ringside area are surrounded by a roofed steel cage. The cell differs from the cage used in a normal Steel Cage Match, having a roof (cages in traditional cage matches have no roof) and a wide space between the ring apron and the cell (cage match cages hug the ring closely). Hell in a Cell matches are rare; there have been only fourteen such matches in WWE since the first in 1997. Due to the logistical difficulty in setting them up, their dangerous nature, and their perception as a special attraction, Hell in a Cell matches are generally seen only at pay-per-view events. It is extremely popular among fans and is the structural successor to the Thundercage match type seen in WCW, which was virtually identical in basic construction; however, thundercage was rarely used by World Championship Wrestling (WCW) and thus fans had little to no knowledge of its existence. Hell in a Cell is the 'older brother' in terms of cage style bouts, to the Elimination Chamber. Also said to have been the most gruesome match possible by current SmackDown! commentators Michael Cole and former ECW wrestler Tazz. In fact, former RAW commentator Jim Ross was the one who coined the nickname for the cell, the "demonic structure". WCW referred to the Hell in a Cell match as a Caged Heat match originally, but later used the name Thundercage. Thundercage actually precedes Hell in a Cell by roughly five years, as the Thundercage was used in the match between Ric Flair and Big Van Vader for the WCW World Heavyweight Championship in February 1994 at SuperBrawl IV. It was also used in matches between Sting and The Great Muta. Text quoted from http://en.wikipedia.org/wiki/Hell_in_a_Cell '''KYR Rules''' The only way to win is by pinfall or submission. There are no disqualifications. Breaking down the cage door while locked requires a Strength check vs. DC 20. Maneuvers that happen on top of the cage involving lifting your opponent which beat a DC of 25 may send the opponent through the top of the cage through the ring below. The wrestler suffering from such an occurance may make a Reflex save vs. DC = maneuver check result. Success means the cage stays intact. Wrestlers who fail the Reflex save goes through the top of the cage to the ring below, and must check for Stun, DC = Damage rolled +10.
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