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===Step Four: Choose your Culture=== Your culture represent a set of skills you have learn by living in a certain geographical or political region. Some culture are specific to certain races, but with GM approval, your character may have been risen in a society different from his race. A character may have only one culture. Culture depends on your campaing setting, this section contains general culture, for a more complete list of culture, consult your specific Campaign Setting Codex. A character must have a culture. With GM permission an older character may choose more than one culture if he spend enough time in a foreign culture. Cost for cultures vary between 2 and 10 XP.
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