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===Events=== * 2) Disaster! Roll on the Mishap table, but you are not ejected from this career. * 3) You have the opportunity to perform important pro bono work. If you refuse, you gain nothing. If you accept, you lose one Benefit roll from this career, but gain 1d3 Contacts among those you helped, or were also assisting. * 4) You receive advanced training in a specialist field. Throw Education 8+ to gain any one skill of your choice at level 1. * 5) A happy client gives you a bonus. Gain a +1 DM to any one Benefit roll. * 6) You travel extensively off-world. Gain one of Languages (any) 1, Streetwise 1, Survival 1, Vacc Suit 1, or Zero-Gravity 1. * 7) Life Event. Roll on the Life Events table (page 34). * 8) You are an acknowledged expert, sought for advice or as an expert witness. Gain one Social Standing and a Contact in legal or governmental circles. * 9) You have the opportunity to cut corners or exploit confidential data. If you refuse, you gain nothing. If you accept, you gain your victim as an Enemy, and must roll Admin 8+ or Deception 8+. If you succeed, you gain a +2 DM to any one Benefit roll, and may increase any skill by one level; if you fail, you lose one Benefit roll from this career. * 10) A noteworthy assignment works out to your credit. Gain a +2 DM to your next Advancement check. * 11) You acquire a mentor in the field. Either gain Carouse 1, or take a +4 DM to your next Advancement check thanks to his aid. * 12) Your work sets a historic predecent. You are automatically promoted.
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