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===Mageslayer Arts=== Effort: 2 *'''Antimage:''' gain one level of the Nullifier focus for free *'''Magebane:''' I add half my level, rounded up, to all damage I inflict on casters from any source, be it by weapon, Shock, or violent action. *'''Witchfinder:''' As a Main Action, Commit Effort for the scene. For the rest of the scene, I gain the benefits of the Apprehend the Arcane Form spell, except for the spell’s darkvision ability. **I open my mind to the presence of occult energies. I am capable of seeing active magical effects, curses, enchantments, or other dweomers as colored auras or patterns of light. I may identify magical items and get a one-sentence description of their purpose or most significant powers, and may get more sophisticated answers with successful Wis/Magic skill checks at difficulties of 8 or more depending on the subtlety of the enchantment. Mages with prepared spells are visible to me, though which spells the subject might have prepared is not knowable. *'''Spell Shield:''' When a spell inflicts hit point damage on me, it’s automatically halved, rounded down, before any saves or resistances are applied. *'''Disrupt Sorcery:''' As an On Turn action, Commit Effort for the scene. The next attack I make that round will leave the target unable to cast spells or trigger Mage arts for the rest of the round, even if the attack misses. Currently-active arts are not disrupted. If the attack is successfully Screened by an ally, however, the target is unaffected.
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