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===Magic Items=== * <span style="color:#F4A460">'''Runic Armor Leather Armor +1'''</span> (Level 3) ** Enhancement: +1 AC ** Item bonus to Arcana checks equal to the enhancement bonus. ** Bonus to arcane attack powers equal to the enhancement bonus until the end of the next turn after using second wind. * <span style="color:#F4A460">'''Cannith Goggles'''</span> (Level 1) ** Head slot ** +2 item bonus to Perception ** <span style="color:#808080">Utility Power:</span> Daily (Minor Action). Expend an encounter or daily attack power to gain darkvision until the end of the encounter or 5 minutes, or until the end of her next extended rest if it was a daily power. * <span style="color:#F4A460">'''Laser Pistol Superior Crossbow +2'''</span> (Level 10) ** Weapon: Superior Crossbow, superior one-handed ranged weapon, +3 proficiency, 1d10 damage, range 20/40 ** Enhancement: +2 attack rolls and damage rolls ** Critical: +2d6 damage ** This weapon requires no ammunition. ** Malfunction: When you roll a 1 on an attack roll with this weapon, you instead attack a random target (including yourself) within 5 squares of you. ** <span style="color:#808080">Attack Power:</span> At-Will (Standard Action * Fire), Ranged 20, on creature. +13 vs. Reflex. Hit: 2d8 fire damage. * <span style="color:#F4A460">'''Deep-Pocket Cloak +2'''</span> (Level 7) ** Neck slot ** Enhancement: +2 Fort, Ref, and Will ** Can hold up to 1000 lbs in weight or 100 cu. ft. in volume without gaining weight. Each item must be no more than 10 lbs, and can be retrieved as a minor action. ** <span style="color:#808080">Utility Power:</span> Free Action, 1/round: draw or store an item. * <span style="color:#F4A460">'''Bracers of Archery'''</span> (Level 6) ** Arm slot ** +2 item bonus to damage rolls when attacking with a bow or crossbow ** <span style="color:#808080">Utility Power:</span> Daily (Minor Action). Ignore cover on your next attack this turn when using a bow or crossbow. * <span style="color:#F4A460">'''Bag of Holding'''</span> (Level 5) ** Miscellaneous ** Can hold 200 lbs or 20 cu. ft without changing weight. Drawing an item is a minor action. * <span style="color:#F4A460">'''Spider Bolt +1'''</span> (Level 3) ** Ammunition ** Enhancement: +1 attack rolls and damage rolls ** Enemies hit by a spider bolt and creatures adjacent are slowed until the end of her next turn. * <span style="color:#F4A460">'''Chainsaw Sword Longsword +2'''</span> (Level 9) ** Weapon: Longsword, martial one-handed melee weapon, +3 proficiency, 1d8 damage, versatile, heavy blade ** Enhancement: +2 attack rolls and damage rolls ** Critical: +2d6 damage ** This weapon deals 1[W] extra damage to undead, and only half damage to constructs. ** Malfunction: When you roll a 1 on an attack roll with this weapon, you take ongoing 10 damage and a -2 to attack rolls (save ends both). ** <span style="color:#8000000">Attack Power:</span> Encounter (No Action), you hit a creature with a melee attack using this weapon: creature takes ongoing 5 damage (save ends). * <span style="color:#F4A460">'''Magic Rod +2'''</span> (Level 6) ** Implement, one-hand ** Enhancement: +2 attack rolls and damage rolls ** Critical: +2d6 damage Cash: 71 gp
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