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Ronnie Caststeel
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== Term 5 == 2d6 ? [4,2] = (6) 6-5 = 1. No aging effect. Roll on Advanced EDU 2d6 ? [3,1] = (4) Gain Enginering (Power) 1 2d6 ? [5,2] = (7) Sweats survival, but makes it by 1. 2d6 ? [2,6] = (8) Another spying on an alien mission! Opps! 2d6 ? [6,5] = (11) Rolling Sensors (He's untrained, so has a -3). But amazingly, he beats an 8! Gain an Ally and +2 on his promotion roll! 2d6 ? [2,6] = (8) Which is a 11! He's promoted to Scout 4!. But alas, he's 42 and time for an aging roll! 2d6 ? [1,1] = (2) -3! Oh No Mr Robert! Str is 4, Dex and End are now 9! Time to retire! He's done 5 terms and is rank 4, for 7 muster out bennies! 2d6 ? [2,2] = (4) CASH: 20, 000 2d6 ? [1,3] = (4) CASH: 20,000 2d6 ? [4,1] = (5) CASH: + 30,000 2d6 ? [6,5] = (11) Other: Scout ship 2d6 ? [4,2] = (6) Other: Weapon, probably a fancy pistol 2d6 ? [1,1] = (2) Other: Ship Share 2d6 ? [2,5] = (7) Other: + 1 Int (Now C) He's an experienced spy and special courier, with 70,000 Cr a ship share, a scout ship, and an ally. Looking for connections. 1: Joshua rescued Ronnie back over 20 years ago, when Ronnie was on a courier mission and Joshua had some legal trouble. Traveller Package: Pilot (any), Sensors 1, Comms 1, Gunner (any) 1, Gun Combat (any) 1, Persuade 1, Stealth 1, Medic 1 Ronnie's takes Persuade +1 , Stealth 1
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