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Scum: Clued Up
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==Escaping the Estate== To escape the estate with the cash (and thus win the game), the Scum can board a bus, drive out in a car or call a taxi. ===Escaping by Bus=== The Scum must be at a location that is listed as having a bus stop. Then he has to get on the bus! This is easy enough, unless anyone else is present. Any other Scum present can take a quick action make either a ''Nutter'' check to physically stop him from boarding the bus or a ''"I'll Cut Ya!"'' check to scare off the bus driver. If the Scum successfully boards the bus he exits the area and wins the game. ===Driving out in a car=== Unless the Scum has the ''racer'' trait he doesn't start the game with a car. Stealing a car is a ''slow'' action, needing two consecutive half hour actions. First, the Scum must pass a ''Sneaky Bastard'' check to locate a car that he can break into unseen by camera and passers-by - this must be done at a location with a ''Car Park''. Second, he must hot wire the car - another ''Sneaky Bastard'' check. Note that any other Scum can take his car off him with the usual standard actions - beating him up, seducing him, intimidating him, etc. Also, of course, Scum can render a car undriveable with a quick action that requires no roll - for example by slashing the tyres. If the Scum has a car at the time he has the money, he drives out of the estate and wins the game. ===Calling a Taxi=== To call a taxi, the scum must secretly tell the GM a location. The taxi will arrive at that location in half an hour's time. If the scum is at that location in half an hour's time, then he can get aboard the taxi and be driven out of the estate. Any other Scum present can take a quick action make either a ''Nutter'' check to physically stop him from boarding the taxi or a ''"I'll Cut Ya!"'' check to scare off the taxi driver. <br><br><br>
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