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Shadowwalkers: Secondary Sets
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===<u>'''Exiled Power Set'''</u>=== An encounter with a disposessed angelic being that was cast out of the Light has branded you, its damned soul seared to your flesh in a desperate attempt to survive its exile. It has claimed you as a soldier in its fight. <<Free Will?>> a cold voice whispers in your mind. <<Yeah you have that. You can cast me out any time you like. You just don't get to survive the event>> As one of the Exiled you are always aware of supernatural entities and artifacts near you (within 50') and are able to identify their type. This ability is not hindered by invisibility, intangibility, or altered form. '''Powers:''' Rank one power at [[file:d10a.png|24px|d10]] and two at [[file:d8a.png|24px|d8]] :'''Touch of the Fallen:''' By laying hands on another being, the Exiled opens a conduit from their target to the decaying remains of divinity that still dwells within them. This conduit lets them see the past few moments of time as the target experienced them. It also allows a transfer of energies. Choose between the following two options to define how this transfer manifests for you. :: [[file:d0a.png|12px]] Hand of Light: By physically touching a creature, the Exiled can remove a certain amount of Mortal, Psychic, or Spiritual stress (choose one). The Fallen cannot make the attempt again on the same target until that target has experienced downtime between scenes. :: [[file:d0a.png|12px]] Hand of Darkness: By physically touching a creature, the Exiled can inflict searing trauma (Mortcal, Psychic, or Spiritual - player's choice). : [Special] Spend a pp to reverse the manifestation of your '''Touch of the Fallen''' power for a single action. :'''Sword of Storms:''' Stolen by the angel welded to your flesh even as it was cast down, you are in possession of one of the rare blades of the Nephalim. Worked of dark metal of elements not known on earth, the Sword is a devastating weapon against all creatures that bear the echo of the supernatural. The blade can be summoned or dismissed as needed, existing ouside of space and time until it is called forth. :Summoning or dismissing the sword (from or to this netherspace) never requires a dice roll. Summoning it when it hs been lost or taken does require a roll. :'''Universal Mind:''' Connected to the unwavering consciousness that is the web that binds reality as we know it, the Exiled can read the surface thoughts and probe the emotional state of any living being or cursed artifact within 50' of them. Alternately, they can amplify or buffer or even shift by degree the emotions they detect. '''SFX:''' Spend a pp to perform a single power in a high stakes action without needing to roll the dice. '''Limit:''' [Conscious Activation] If taken out, asleep, or unconscious, shut down the Exiled Power Set. Restore Exiled Power Set when you awake. '''Limit:''' [Crisis of Faith] Shut down any Exiled power to gain a pp. Activate an opportunity to restore the power. '''Limit:''' [Gear] If your Sword is taken or lost, the '''Sword of Storms''' power is shut down until it is retrieved or replaced. [[Shadowwalkers:_Secondary_Sets#Secondary_Trait_Sets | < < < Back to the Top]] [[Shadowwalkers:_Chargen#Step_Four%3A_Select_Distinctions| < < < Back to Chargen]] [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Main Page]] ----
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