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==GROUPS AND PLACES== [[The Chapel|'''THE CHAPEL''']] '''August''' - Runs [[The Chapel]]. Hasn´t been seen for a while. [[Edith]] * The spokesperson for [[The Chapel]] sent to Dakota´s peace meeting. It is unclear why August abstained. '''Sapper''' - One of the fighters of [[The Chapel]]. Bodyguards [[Edith]] when needed. Bearded. Owns a prized flannel shirt. [[Emberville|'''EMBERVILLE''']] [[The Knight Watch|THE KNIGHT WATCH]] - [[Mr Static]]´s gang of self-proclaimed knights. '''Curly Q''' - Bloody-handed brawler from [[Dog]]´s regime who didn´t make it as a Knight under [[Mr Static]]. Resentful. [[Dog]] [[Dustwitch]] [[Exit]] * An operator in [[Emberville]], handling work contracts, messengers and other unstated business. Indeterminately gendered and dressed in covering clothing. '''Fleece''' - Muscle, sometimes working for Roark. Woman, well-maintained haircut and a leather duster. '''Friendly''' - Joygirl working at [[Tip]]´s place in [[Emberville]]. Long blond hair, 20ish, pretty. Likes shawls. '''Gorgeous''' - Guesthouse/"restaurant" owner in [[Emberville]]. '''Grome (RIP)''' - a guard from the market, blooded and hurt by [[The Russian]] because of a gambling "incident". Came into [[Sioux]]´s ´Firm with a gun to try to steal [[Mercy]]. He got shot by Sioux, then stabbed to death by his intended prize. '''Hatchet (RIP)''' - One of the blackfingers working under [[Ambergrease]] in [[The Garage]]. Had a fight in the underground market with [[Lord B4]] about a lost shipment of stimulants. Died fighting beside him in a fight in Emberville´s Market. '''Hawthorne''' - A day-laborer in Emberville who broke his leg clearing a roof. Recuperated thanks to [[Sioux]]. '''Jay (RIP)''' - One of [[Roark]]'s crew, bodyguard/assistant. Got shot in the face by raiders and died on [[Sioux]]´s operating table. '''Jo''' - a pleasure boy/bartender working at [[Tip]]´s establishment. [[Nothing]] * Needs Sioux´s care and attention on a regular basis. (He ventures out into the storms to seek visions and more, and goes out of his way to help people even if he suffers from it.) * The maelstrom has told Mr Static that he is a harbinger of destruction, decay and barbarism - he will bring ruin. (Nothing tried to deescalate and explain himself; Static wanted none of it but didn´t hurt him as he haven´t yet commited a crime.) * He explained his visions to [[Mr Static]] and [[Rum]], both who did change their minds and followed him on a vision-quest out in the [[Changing Lands]] to search for the elusive [[Solace]]. Instead, [[Mr Static]] was possessed by an entity of the Storm and bit out [[Nothing]]´s eye before they were all caught by soldiers of [[The Cold House]]. * After he got back to [[Emberville]], Nothing is weakened and speaks less often. '''Post-it''' - a camp follower. Used to drive his crappy car between [[Emberville], [[The Garage]] and [[The Chapel]] before he lost it in the [[Market]] massacre. [[Rum]] - One of [[Roark]]´s men who had a strange change of heart after a chat with [[Nothing]] and [[Mr. Static]]. Now one of the most trusted members of [[The Knight Watch|THE KNIGHT WATCH]]. [[Roark]] * A scavenger leading her team out into the wastes. * Has access to medical supplies that Sioux needs * [[Dakota]] often helps them get where they need to go '''Shepsi''' - a wandering beggar, rumor-seller and mendicant serving as informant to [[Lord B4]] and others. Older woman dressed in rags and smelling of alcohol. '''Snuffy''' - one of [[Mr Static]]´s knight and a constant Doubting Thomas. [[Tip]] - owner of "Tip´s" ,the best bar/pleasure establishment in [[Emberville]]. [[Evermore|'''EVERMORE''']] '''Prime''' - [[Thrice]]´s second-in-command. Veteran fighter and leader. Theater fiend. [[Russian]] '''RIP''' * A warrior, muscle and go-between/collector for [[Thrice the Warlord]]. Enjoys his job way too much. * Pushing [[Ambergrease]] to bend the knee and swear fealty, regardless of the foreman´s feelings on leadership. * Poisoned by [[Dakota]] who then covered it up as the result of a firefight. [[Sunset]] - A beautiful guitar player and singer who was saved from bandits by [[Dakota]]. Now a treasured artist in [[Evermore]]. [[Thrice]] - "Emperex" Thrice, the warlord who controls and demands tribute from the Holds in the region. Burned, wearing full-covering clothing and a gas mask. [[The Garage|'''THE GARAGE''']] [[Ambergrease]] [[Prim]] - an Enginer, a senior mechanic, in [[The Garage]]. Tasked by [[Ambergrease]] to fix [[Dakota]]´s truck. Pointed out to Lord B4 by '''Schepsi''' as a collaborator with [[Dustwitch]] against the wizard. [[South Bend|'''SOUTH BEND''']] '''Rolfball''' - A powerful drug dealer from [[South Bend]], who sent spies to [[Emberville]] to evaluate it as a possible market. '''Junior''' - Young girl, lietunant under Rolfball, most think she´s his daughter. Violent and unpredictable. '''Navarre''' - Armored violence-woman with a grenade launcher. Professional acquintance to [[Wolf]]. Unpredictable. '''Qwerty''' - Market merchant who sells a lot of chems and meds. Usually sells to Noname. '''Noname''' - Rolfball´s chemicker.
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