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==Talents== ===Mundane Talents=== * '''Enemy (Ecclesiarchy):''' -10 to Interaction Tests with members of the Ecclesiarchy. * '''Foresight:''' Can gain +10 to Intelligence Tests with ten minutes of analysis. * '''Infused Knowledge:''' All Common/Scholastic Lores are considered 'Known'. +10 to Common/Scholastic Lores known. * '''Jaded:''' Does not gain Insanity Points from non-warp events and visages. * '''Light Sleeper:''' * '''Meditation:''' Can restore fatigue with extended concentration. * '''Peer:''' Gain +10 to Interaction Tests with members of the Mechanicum. * '''Polyglot:''' * '''Resistance:''' Heat, Psychic Powers * '''Talented (Psyniscience):''' Gain +10 to Tests with this skill * '''Total Recall:''' Has perfect memory. * '''Warp Sense (Improved):''' Psyniscience Tests are now Free Actions to perform. * '''Weapon Training:''' Low-Tech, SP, Las, Shock ===Traits=== * '''Dark Vision:''' * '''Double Jointed:''' Gain +10 to Acrobatics Tests that involving contorting. * '''Jealous Freedom:''' * '''Mutations:''' Eyes as Dark as Void, Strangely-Jointed Limbs, Strange Vitality, Teeth as Sharp as Needles * '''Natural Weapons (Teeth):''' * '''Navigator:''' Has a pineal (forehead) eye and can purchase Navigator Powers. * '''Officer on Deck:''' Gain +5 to Command Tests. * '''Regeneration:''' * '''Ship-Bound Fighter:''' * '''The Eye is Open:''' Does not suffer Corruption Points from Warp Shock. * '''Unnatural Intelligence (x2):''' Intelligence Bonus increased by 1, gain +1 degree of success on any Intelligence-based Test. * '''Void Accustomed:''' ===Navigator Powers=== * '''(Novice) Disrupting the Empyrean (Willpower):''' ''The boundary between Materium and Immaterium is the Navigator's to pierce. Likewise, if he so wills it, it is an impenetrable barrier to his enemies.'' ** Upset ships entering/leaving the Warp; -10 to Piloting Tests to do so for each degree of success - an unsuccessful transition does 1 Hull Damage and, of course, leaves the vessel where it is (either in the Materium or Immaterium). * '''(Master) Gaze into the Abyss (Perception +20):''' ''Mordecai's vision pierces earth, sky, warp and flesh to perceive the underlying truth of the universe.'' ** Determine if a target holds the tain of the warp (psy-rating, 20+ corruption, posessed, etc). Can be used for psychic Tracking of such. * '''(Master) Held in My Gaze (opp Willpower +20):''' ''Honed against daemonic beings and used to lock a captured Chaos Space Marine in place, Mordecai's eye can force immobility upon a target's body and soul.'' ** Target within 120m, on a success target is locked and will remain so until another power is used and must beat Navigator to use powers. Daemons take 2d10 damage from Warp Instability and, if actually damaged, get instantly banished. * '''(Master) Immolate the Soul (no Test):''' ''The soul of the righteous scorches that of the corrupt; nowhere is this more evident when Mordecai unleashes the heat of his rage through his pineal eye upon those in his path.'' ** (acts as a flamer) Range 30m, Damage 2d10+4E, Penetration 4, Flame quality, does +4 damage per 10 Corruption Points a target has. * '''(Master) The Lidless Stare (opp Willpower +20):''' ''A dangerous and fatiguing ability, Mordecai rarely unleashes the full force of his warp powers for fear of collateral damage.'' ** Attack against all within 15 metres, any who fail take 2d10 + WB Energy damage (ignores non-warded armour and toughness), is Stunned for 1d5 rounds and suffer 1d5 Insanity Points. Costs 1 Fatigue. ** Intelligence 20+ targets that suffer damage make a Toughness -10 test or perish (gain 1d10 Insanity Points instead of 1d5 on a success). * '''(Novice) Stripping the Husk (opp Willpower):''' ''Practiced as a method of narrowing the focus of the lethal pineal eye to a single target; a whiplash of warp-borne energy rips apart flesh and bone.'' ** On a success do 1d10 R damage that ignores non-warded Armour; target is automatically Knocked Prone. * '''(Master) Void Watcher (Perception +20):''' ''The eye of a skilled Navigator is hard to evade indeed; even uncounted kilometers from his ship, Mordecai can detect ships and asteroids and knows far too much about their contents for anyone's comfort...'' ** Detect objects within 30 VU (600k km) and be able to observe them. Willpower +10 Test to gain information about the nature of the object (minerals, nature of crew, etc). ** Can detect major disturbances in the warp (such as a ship entering/exiting or a warp portal) within 100km * PB, or within Perception Bonus in VU in Starship Combat. ===Mutations=== * '''Eyes as Dark as Void:''' ''Almost all Navigators are born with a third eye, but all carry some sign of the stable mutability of their ancestors. Since the very first, Mordecai's eyes were naught but iris-less ebony orbs, although there is a red ring that resembles dancing flames that appears in his pineal eye.'' * '''Teeth as Sharp as Needles:''' ''After probing strange ape-like xeno creatures that appeared to possess no eyes for signs of Warp contamination, Mordecai collapsed, waking up with a mouthful of shark-like teeth very like the ones the bizarre creatures themselves had, as well an enhanced ability to examine the gravitic impressions of space around a vessel, which can even allow him to examine a planet's surface (albeit with difficulty).'' * '''Strange Vitality:''' ''Delving into the transformation of raw warp energy into purifying flame caused Mordecai significant agony as, time after time, his form sizzled and burned with uncontrolled energies. Perhaps as a defensive measure, his body learned to quickly heal broken and burned skin and bruised organs.'' * '''Strangely-Jointed Limbs:''' ''The unleashing of warp-fire upon a group of servitors summoned forth an inferno like unto a sun, scouring them down to scorched components and sizzling flesh, but there were consequences other than the dancing tongues of flame that lingered for a few minutes in front of Mordecai's face. While his ability to call forth cleansing fire upon his foes broadened to forever after contain a hint of that sunfire, his bones liquified and re-solidified in the backlash, sending him to the ground in agony and leaving his joints unnaturally pliable.''
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