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=Data Combat= When hacking into a system, you can often find yourself facing off against advanced security programs or even other hackers. Here’s how those encounters are resolved. ===Firewall=== As an action, a character can make a Hacking roll to erect a firewall. On a success, the created wall has a Strength of 2, a raise provides a Strength 4 wall. Note: programs often have a built-in Firewall you need to beat. ===Cracking=== Make a Hacking roll to attack a target. You suffer a penalty to this roll equal to the target’s Firewall. A success allows you to brick a system, Shake a human hacker, Wound a program, or remove a firewall. Bricked systems stop working until repaired, usually with Electronics. ===Backdoor Hack=== This functions like a Test. The attacker always rolls Hacking, but they can force the defender to roll Notice, Smarts or Electronics instead of Hacking. Firewall does not protect against this in any way. ===Override=== Make an opposed hacking roll against a target with no firewall. Success Shakes the target, but a raise allows you to gain control of a program or system. You can control the program’s actions, or use the system freely. [[The_Salvage_of_the_Kaine| Back to main page]]
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