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They Came from the North
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==Peoples== ===Dwarves=== Subterranean mountain vikings. They are short and stocky, built for power rather than speed or endurance, and as a culture have a strong isolationist streak. On the whole, they are the most technologically advanced group in the world, and jealously guard many truly amazing mechanical wonders in their fortress cities high in the mountains. Only a dwarf, or in a ''very'' rare case a human or elf trained by dwarves, can take the Arcane Background (Weird Science). * starting Strength d6 * free edge: Brawny ===Elves=== Shamanistic woodland hunter-gatherers. Elves have keen senses and light builds, well suited to their mobile arboreal lifestyle. They live in traveling tribes of variable sizes anywhere there are deep woods to hunt and forage in. Indifferent metal workers at best, they get their metal weapons and tools mostly in trade for precious furs and skins; however, their artisans are highly skilled with leather, bone and carved wood, and flint knapping is a valued and prestigious (though mostly obsolete) skill. Elven mages are typically shamans and spiritists with the Arcane Background (Miracles). * starting Agility d6 * free edge: Alertness ===Humans=== They're everywhere, like cockroaches - in large part because they're also about as tenacious and adaptable. Concentrated along trade routes and bodies of water, large human cities dot the western plains and south-east coastal regions, while nomadic tribes roam the arid eastern steppes and islanders sail all along the southern coast and even into the Outer Ocean. Most human communities also include important minority groups of other races, present for various economical, political and personal reasons. Practically all wizards of any race have studied the arcane arts in human academies, and most human mages have the Arcane Background (Magic). * starting Vigor d6 * free edge: any ===Orcs=== Invading hordes of previously unknown barbarians from the unexplored North. Unintelligible and assumed uncivilized. The new universal bogeyman of choice. * not currently feasible as a PC race
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