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===The Princess=== The Princess herself is the most potent threat in the tower. Her soul is trapped there still, having no place to go and no reason to leave the roses that loved her so. Any sufficiently loud noise in the tower will wake her and cause her to panic, lashing out blindly to try and stop the dreadful din. In her own bed-chamber even soft noises may wake her. Sheβs a [http://www.geocities.com/sovelior/srd/monstersG.html#ghost Ghost] based on a [http://www.geocities.com/sovelior/srd/npcClasses.html 2nd level human aristocrat], but in addition to all the normal ways of defeating such a creature she can be calmed with silence that lasts for several rounds, or perhaps with a gift of flowers. A bard using bardic knowledge could find this out with a DC 20 check, or someone could use Knowledge: History or Knowledge: Nobility with a DC 25 check. These penalties should, of course, be reduced if the PCs know the story of the tower.
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