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Town of Meros
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===Places of Note=== ====The Sullen Crab==== The Crab, as it is locally known, was once a thriving inn which catered to sailors, adventurers, and travelers. Over time and with the lack of travelers, the Crab is now more of a meeting place for townspeople. It is a place for shared stories and decent food as well as the occasional bard and ballad. Old timers gather here and speak of times gone past while they nurse a strong drink and a longing for the sea. There are rooms for rent, though nowadays most are used for storage and will require time to clean before being habitable. The Crab sits near the piers and the smell of the sea and lapping of the waters is strong here. ====Aloric's Anvil==== Aloric is not the only smith in town, nor is he the best, but he is definitely the ugliest. What he lacks in appearance the half-orc makes up for in brawn and intelligence. Rarely is he called upon to craft them these days, but Aloric is the town's gunsmith, and each of his weapons bears his symbol as proof of excellence. The town respects Aloric for his smithing as well as a keen sense of character and propriety. Of course the fact that he is an able shot with his creations probably doesn't hurt. ====Temple of Abadar==== The burned out shell of a forgotten god's temple. Even in these days, however, the land is inviolate. ====The Lighthouse==== The lighthouse was once the most important piece of the town. When trade dried up the importance of the lighthouse dimmed, though the light never diminished. The lighthouse sits a mile south of town atop a rocky crag. The fire is watched by Florin One-Eye, his wife, and three children. ====House of the Armored Embrace==== The House of the Armored Embrace is a small stone fortress built along the rocky crags North of the town. Built atop the ruins of a fallen castle, the fortress overlooks the town, the sea, and the farmsteads of Meros. A well maintained road leads from the fortress to town. The inhabitants of the fortress are a mixture of clerics and monks (non-class types) led by a militant order of knights (the Armored Embrace). The order is secretive, but they have never shown any ill intentions towards the town or it's folk. ====Thieves' Guildhall==== Defunct. A two story building of good size, the lower floor of stone, the upper floor of wood, the old hall stands undisturbed because the people in town have learned not to mess with the sheer amount of traps believed to be inside. Of not lately are the noises coming from inside as well as an increased amount of larger than normal centipedes in the immediate area. While the centipedes do provide a food source for various birds in the area, a number of townspeople have been stung by the vermin.
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