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LeviathanTempest:ChapterFour
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==== Call of the Depths (Descendant Channel) ==== ''The voice of the Leviathan is what inspired legends of sirens. Speaking, crying, bellowing, or whispering: all vocalizations of the Leviathan draw in mortal listeners, robbing them of their will and self determination.'' ** Dice Pool: Presence + Expression + Sheol ** Action Type: Standard The Leviathan's voice carries a luring tone that pulls listeners towards him or her and muddle their minds. The effect only extends as far as the Leviathan's voice would naturally carry, without being amplified or broadcast by mechanical methods. Those that hear the voice, are vulnerable to the Wake, and have less (Resolve + Power Trait) than the Leviathan's successes are affected. A point of Willpower may be spent to resist the call for a turn. When at the Leviathan's side, subjects that are still subject to the lure become anxious and uncertain if forced to move away, suffering a -2 penalty to all actions not linked to returning to the Leviathan's side. Any combat loosens the Leviathan's grip upon all who witness to the combat, they still suffer a -2 penalty to all actions for attempting to leave the Leviathans side; but they may choose to accept the penalty and do so. Alternatively, so long as they are near the Leviathan (perhaps attempting to attack it) they may act freely. * “Depth 0”: Birthright of Sanctity * “Depth 1”: Those that hear the voice move towards the Leviathan for a single turn. * “Depth 2”: As above, but the compulsion lasts an for one turn per Success, to a limit of (Leviathan's Presence) turns. Multiple applications don't stack - the new roll replaces the old one. * “Depth 3”: As above, and the Leviathan may expend an additional 1 Ichor to increase the duration to one minute per Success. * “Depth 4”: As above, and the limit on duration increases to (Presence + Sheol) Successes. * “Depth 5”: As above, and the Leviathan may continue to play a weaker version of her luring tone after the duration expires for no cost. Subjects may freely choose whether they wish to remain by the Leviathans side or not, but so long as they choose not to they suffer a -2 penalty to all actions until they decide to return to the Leviathan or can no longer hear the call. Only people affected by a proper activation of Call of the Depths can be affected by this lesser tone. * “Depth 6”: The Leviathan may expend 3 additional Ichor to make the call last five minuets per Success. '''Adaptations''' * Unholy Disharmonies (O) - In Depth 2 or lower the Leviathan is able to use Call of the Depths and speak normally at the same time. * Song of Madness (OO) - In Depth 3 and lower, those affected by the call also suffer from any derangements possessed by the Leviathan. Those that resist by expending Willpower also resist the derangement. This Adaptation's effects end when the subject can no longer hear the Leviathan's Call. * Shackle the Mind (OOOO) - In Depth 5 or lower, a wake-vulnerable individual suffering from a derangement induced by the Leviathan must succeed on a reflexive (Resolve + Composure - Leviathan's Sheol) check to disobey or attack it. One attempt per turn may be made; success grants freedom of action for one turn. An exceptional success frees characters from this effect for the rest of the scene - inflicted derangements are not lifted. This Adaptation's effects end when the subject can no longer hear the Leviathan's Call.
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