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Once more with feeling/Custom Martial Arts
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===Campaign in Conviction Stance=== *'''Cost:''' 5+ motes; '''Mins:''' Martial Arts 2, Essence 1; '''Type:''' Reflexive *'''Keywords:''' Combo-OK *'''Duration:''' One scene *'''Prerequisite Charms:''' Journey of Forever in One Step *Those who emulate the Maiden of Journeys learn the benefit of picking the path of their actions and then travelling down them to their sure conclusion. Whenever this Charm is active and the character channels his Conviction, the character rolls his Essence against a difficulty of that virtue and, if successful, does not use up a temporary willpower or a use of that virtue while still gaining the appropriate number of bonus dice from the channelling. If the character is in a Limit Break or Flawed Fate associated with this virtue, then roll Essence+Willpower against a difficulty of the virtue. This Charm costs 5 motes to activate for the scene, but when channeling his Conviction the character can reflexively (not counting as a Charm use for the action) gain bonus successes up to her Essence score on the roll for this Charm at a cost of 2 motes per success. The character must face true adversity in order to enjoy this Charm's benefits. If the character could easily succeed at his task without channelling his Conviction then this Charm does not affect the channelling.
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