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==Adbar== Lying far inland, Adbar is a tower of civilisation in an area of particular wilderness, meaning that despite a highly military and expansionist approach it hasn't really had much conflict with other major powers as yet. Holding a series of fortress-towns embedded across a region of rocky crags and steep valleys, Adbar is known as a centre of Solanthaar worship and of alchemical science, including the development and refinement of alchemical secrets that they are loathe to share. Furthermore, the aggressiveness of Adbar has mostly been directed at purging the Drakkath of remaining enclaves and infestations of Elder servitors and corruption, as well as serving as a bulwark against the Dread Marches, meaning that it has won no small measure of respect in other nations. The jewel of the Adbar nation is the Drakkath Empire-era cathedral of Solanthaar at its heart, an incredible piece of stone engineering. Huron looks with hungry, envious eyes at Adbar; some form of conflict is probably inevitable. It is said that Adbar-built walls are the most solid in the world, and that their alchemists know secrets of special cements and masonry that make this so. It is also said that Adbar inquisitors have some method of detecting the taint of spiritual corruption, and can actually smell dreadspawn and Elder servitors at some distance.
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