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Age of Dragons: Solar Dragons
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==Society and Culture== ''Solar Dragons'' maintain close ties to the ''Free Cities'' of the southern coasts. The cities are blessed with balmy climates, long hot days and gentle seas. To the north of the ''Free Cities'' is the ''Empire of Arrantis,'' and to the south is the ''Ocean of Dreams''. The ''Free Cities'' are each governed independently by their mortal populations, but rather than being ruled by kings and nobles are overseen by the powerful ''Merchant Guilds''. The ''Guilds'' maintain their power through gold rather than force of arms, and the few instances of disagreement between ''Arrantis'' and the ''Free Cities'' have usually been resolved by negotiation, trade and diplomacy rather than in pitched battle. ''Solar Dragons'' have no role in the government of the ''Free Cities'', though more than a few have influence in the senior echelons of the ''Guilds''. They recognise no central authority in their breed either, but have a general respect for age and experience. Pacts of friendship and ancient alliances tie the ''Solars'' to one another, but the breed as a whole places great stock in the right to individual autonomy. As a result of this, ''Solars'' are often regarded as the "little brother" of the Alliance, incapable of raising great armies to wage war and with no true authority in their homeland. What these observers may not realise is that the ''Solars'' are the heart of the ''Alliance'' itself - they are the very glue that binds it together. The ''Alliance'' exists only because of the ''Solars'' and all ''Alliance'' council meetings of any consequence are held in the "neutral territory" of the ''Free Cities''. Through persuasion, intrigue, diplomacy and sheer wealth the ''Solars'' hold the keys to power in the ''Alliance of Light''... and should politics fail, the Solars are fierce warriors in their own right: anyone thinking that the ''Free Cities'' have no protectors would be sorely mistaken... <br><br>
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