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==GIFTS== Shapeshifter: Dragon -1 CP Artus can change into a Dragon at will, and does so often. Shapeshifter: Hero -1 CP The Stuff of Dreams (4) So long as Artus sleeps in his hoard, all possessions he has there come under the Effects of a Greater Possession to make them more potent, more durable, and, most of all, more his. The Miracle remains constantly active on all the items that were in the hoard the last time he slept. It falters when he falls asleep, but triggers again when he awakens no matter how short the sleep was. So, don’t wake him up while stealing from him. 6 Greater Preservation of Property +1 Reflexive -1 Local -3 One Trick +1 Uncommon What’s Mine is Mine (1) This is a miracle to always know where a thing belonging to Artus Gwilt is, and whose possession it is in. 2 Lesser Divination of Property -1 Simple +1 Almost Everywhere -2 Handful of Applications (only works on Artus’s own Property, and tells him information about where it is and who has it) +1 Uncommon Dream in Heroes (1 CP) Artus can enter and live the lives of heroes. 2 Lesser Incarnation of Heroes +1 Uncommon -1 Simple -2 One Target +1 Full Flexibility Jaws of Defeat (1) This nasty trick allows Artus to win, when he’s lost. Or, rather, when someone else has won. 6 Lesser Motion of Victory +1 Uncommon -3 Hard Miracle (2 DMP) -1 Local -2 Handful of Tricks (it can only change a victory over Artus to a victory *by* Artus, but is very limited in how much context it can change along the way) Master of the Sword So long as Artus is wielding a sword of legend, he is capable of impossible feats. Aspect 7 Miracle of Swordsmanship +1 Uncommon -3 Hard (2 AMP) -2 One Target (Artus can duel with this, but not really cleave armies) -2 Handful of Uses (pretty flexible, so long as he is using a sword of legend)
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