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Beneath Castle Everglory: LEVEL 5: The Palace
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=4. Gladiatorium= This round room is 10 yards in diameter and thickly covered in mold. Engraved cedar chairs, padded with red velvet, line the walls around a wide pit sunk three yards deep. Rope ladders offer access from the seating level down into the pit (but they are rotten and will break if used). Where the mold does not quite cover the wall, it can be seen that the stonework is painted with images of naked skeletons fighting with swords. The most on the floor is extremely thick here and PCs will be at -3 to any roll to remain on their feet and -5 to climb. Worse yet, the spongy floor is drenched with Witches’ Honey, a gelatinous predator. Noticing the almost transparent “honey” requires a Perception based roll at -3 against Botanist, Naturalist, Zoology or Survival (Underground). The Witches’ Honey will attack as soon as anyone steps on or attacks it. ==Monster== ===Witches’ Honey=== Witches’ Honey is a foul living jelly found in caves, in bodies of water, and in areas with high rainfall. It is a slowly creeping puddle of sickly yellow translucence and eats any organic matter that it can find, adventurers included. {{GURPSNPCTraits|0|12|0|12|30|0|0|12|3|3|1|0|9|N/A|N/A|Psuedopod-12 2d Toxic. Roll vs. HT or be affected as if by a Paralysis spell. Each successful attack does damage each round at a cumulative -2 per round until washed off. Any time that a character touches the jelly is considered a successful pseudopod attack. If a character becomes engulfed, damage is 4d Toxic and HT must be rolled against each second to avoid Paralysis.|Amphibious; Doesn’t Breathe; Doesn’t Sleep; High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Diffuse; Infiltration, Can ooze under barriers and through tiny holes); Invertebrate; No Legs (Slithers); No Manipulators; Vibration Sense (Air).|None|Slime. |Nonsentient – can’t communicate or negotiate. Unaffected by Animal or Plant spells that don’t specifically target slimes.}}
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