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Bright Shining Lie
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==Charms== <br> '''DODGE''' * Flitting Shadow Form <br> '''LARCENY''' * First Larceny Ex 1m per die; Reflexive; Instant May buy up to Larceny + Attribute in dice that can be added to a Larceny roll * Face Drinking Bite * Solar Impersonation Style * Donning the White Bone Masque <br> '''MARTIAL ARTS:''' * First Martial Arts Excellency 1m per die; Reflexive; Instant. May buy up to Martial Arts + Attribute in dice that can be added to a Martial Arts roll or rolled with successes applied directly to an unrolled value. * Blood-scenting Hunger 2m; Reflexive; One scene See dematerialized beings in Essence x 5 yards; for 1 mote, sizing up a target to reveals current wound penalty, permanent Essence and the total number of available motes remaining in combined Essence pools; sense their essence expenditure for the rest of the scene. * Leaping Horror Approach 3m; Supplemental; Instant After each attack in a flurry, move reflexively to next target; add MA to DDV vs counterattacks * Lunging Phantom Method 4m; Supplemental; Instant Attack becomes unexpected unless (Wits+Awareness) gets as many successes as attack roll; also ignores cover and counts 10's on Damage roll as 2 successes * Shrouded Claw Attack 3m; Supplemental; Instant Halves the pool used to calculate defender's DV, rounding down * Hungry Ghost Form 6m; Simple; One scene Partially-controlled Berserk Anger (Ex 105); inflicts lethal w/ unarmed attacks / parries lethal barehanded; make unarmed strikes against immaterial beings; add Essence to Stamina for Soak; assessing characters with Blood-Scenting Hunger becomes free, and unarmed attacks add +1 Accuracy and +1 Damage against enemies whom she has scented with it. * Air Dragon's Sight 4m; Simple; One scene Does not suffer unexpected attacks unless surrounded; adds Essence to Awareness rolls w/in Essence x 10 yards * Flowing Water Defense 2m; Reflexive; (Essence) Actions Subtracts one die from all attack pools; attackers suffer 2 External Penalty <br> '''STEALTH:''' * First Stealth Excellency 1m per die; Reflexive; Instant May buy up to Stealth + Attribute in dice that can be added to a Stealth roll or rolled with successes applied directly to an unrolled value. * Shadow Cloak Technique * Atrocity Without Witness
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