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D&D 5E: Adventurer Inc - Leah
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== Equipment == '''Weapons''' *Staff *Club '''Armor''' *Fashionable or durable robes '''Magic Items''' *''Book of the Ordeals of Eshkazim'' (her pact book) *Rope of climbing *6 7hp healing potions '''Heirloom''' *Faintly glowing banded amethyst amulet from her mother's travels ** As long as you have possessed it, it has actively enhanced your senses when you wear it, granting an additional 60' of darkvision and increasing your natural physical and intuitive perceptiveness (double your proficiency bonus for Perception and Insight checks) *More recently you have found the necklace exhibiting properties it never used to. **As a reaction, when you are hit with a spell that specifically targets you, you can cast Counterspell as described in the PHB. If successful, your necklace becomes 'charged' with a bonus spell slot equal in level your natural warlock spell slots. This ability recharges with a short rest, but the stored spell slot vanishes at that time as well. **Note: For level effectiveness, assume that your current Spell Slot Level determines the level of spell you can automatically nullify as you level up. So right now that would be L3 as per the normal spell, but when your slot bumps to L4 the counterspell would function as if you were casting with a higher slot as in the description. **Additionally, twice per long rest you are able to cast the spell Clairvoyance. '''Other Equipment''' *A set of fine clothes *A signet ring *A scroll of pedigree *A purse containing 50 gp *A component pouch *A scholar's pack
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