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==<big>'''Powers and Binding'''</big>== Each race has powers according to their kind, their experiences, and their racial Paths. They are testy, opinionated, arrogant, and greedy. *Any race of Dufiro-Elemental to Masoja Dufiro- are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact. Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it. If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. *Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound. *Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder. *Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed. Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement. They may flee to their home realms. *Elementals are generally without ambition and are bound unwillingly. When the item they are bound to is destroyed they instantly return to their home world. *Spirits or ''Spasa'' are easy to bind, as are Elementals, However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms. *A common property bargained for with a binding for Avasa and Masajoa Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items. *Terms of any bargain will be strictly maintained. It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. ==='''Dufirosim Languages'''=== The Dufirosim can learn any language but can only establish bargains in their native tongue. The details of the bargains made and the powers received are too extensive to catalog. There are 7 languages among the Dufirosim. The languages are in themselves intrinsically magical. Spells can be performed using the language alone. There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosim. The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic. *'''''Vomos''''' or '''''Common''''' is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages. Elementals understand Vomos at birth and as they gain power learn to speak it. Its like a baby language. *'''''Gorbash''''' is a Spirit Language spoken by the less powerful spirits races. It is also a frequently used Dufiro conversational language. *'''''Releck''''' is a spirit Language for upper power spirits. *'''''Nethak''''' is an Avasa language for first race choices as well as medium power races. *'''''Halta''''' is an Avasa Language. *'''''Nona''''' is a Masoja language often for first Masoja races. *'''''Kolbashic''''' is a Masoja language used by the most powerful races. ===='''Languages and Magic Use'''==== While all Dufirosim languages are inherently magical many magical systems across shadow use Dufirosim languages. *'''''Vomos''''' or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes cantrips to work. *'''''Gorbash''''' is frequently the language that powers Cantripy. It is also used for rituals cast by non-dedicated ritualists. This is considered plebian by most practiconers for good reasons. Think of it as spells that are taught in magazines to non-spell casters. [[Hexery]] and [[Continualism]] uses Gorbash in many shadows. *'''''Releck''''' is used in many Low Order Magical systems for low level spells. First through fourth circles. Relek is also nearly always what all spells in the Illusionist Spell systems uses. *'''''Nethak''''' is used by many Low Order magical systems for medium spells in the fourth to tenth level circles. [[Listry]] spell systems of Essence and Channelling use Nethak. *'''''Halta''''' is used in many Low Order magical systems for mighty spells above the tenth circle. It is also used in many High Order Magical systems for simple high order, non-offensive magics. Some High Order Power Words use Halta. [[Listry]] Mentalism spells useHalta. *'''''Nona''''' is used for High Order Magic systems. It is a commonly used language for invasive power words. *'''''Kolbashic''''' is used for High Order magical systems for powerful spells. Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an attack language or a dispelling language. ==='''Summoning, Names and Tomes'''=== Each Dufiro has true name. From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound. These names and the rituals to summon them are written into intrinsically non-magical tomes. Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad. Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the dufiro from harm. The details in this are vast. ====Names==== *'''Personal Name:''' This is a name used conversationally and when used the individual does not know. *'''Conversational Name:''' This is the name used socially. Primarily it references a Dufiro's current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire. However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending. The shortenings are Ela, Spa, Ava, Maso, & Illum. **'''Referencing Rank:''' Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire. *'''Calling Name:''' This is a relatively short name that will attract the attention of the dufiro across vast distances. It is like requesting a meeting. The Dufiro is not compelled to answer. It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro's attention is briefly taken. This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away. *'''Summoning Name:''' This is a main portion of a Dufiro's book. When spoken correctly it can summon the Dufiro into the presence of the speaker. Much care is taken by summoners to create circles of protect. *'''Binding Name:''' This name longer then the summoning name but is nearly always included in the tome. It is the Name that must be used to bind the dufiro to an item. If used after a bargain has been struck the reading of the name is simple. If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro. ====Tomes==== The writing of tomes is a vitally important cultural element of Dufiro society. If the crux of Dufiro society iis advancement then the tome is the sign a dufiro wishes to advance. A ritualist with the tome may study it till they can intone the name perfectly to summon the dufiro. A dufiro will have a summoning book for each race though summoning a dufiro with a tome for a lesser race of its path is dangerous. Think of a Tome as their business card. Think of the tome as a resume. A tome will include many things. It will include all 4 of their names. It will include the powers one might gain by binding them. It will include their adventures. It includes their unbound powers. It may inclue their equipment. It may include food and drink prefferances and preferences of many different kinds as clues for what to offer them. ===Reputation=== As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly. Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual. It reflects on their offspring and attracting mates. It may effect their admittance to various associations. Lastly, it tells how reliable and trustworthy they are. Threatening a Dufiro's reputation is a serious matter.
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