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==Magic== *'''Power:-''' ** Current Characteristic POW: '''-''' ** Current Available POW: '''-''' ** Current Stored POW: '''-''' Pow Crystal '''Spirits:''' <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *Chak Chak ** INT:11 ** POW:12 ** Where Bound:your head *Spirit Two ** INT: ** POW: ** Where Bound: *Spirit Three ** INT: ** POW: ** Where Bound: </div> *'''Battle Magic:''' **clawsharp 3 **Furstiff 3 **Disruption **Healing 2 **Mobility **Bind Spirit **Detect Life * '''Rune Magic:''' ** Summon ancestor x 2 *'''Heroquest+special''' **permanent detect spirit pow x10m **Speak Spiritspeech int x 5 **Track unphysical undead 35% **smell undead 20m range **Dodge vs undead +25% **Permanent spirit shield 2 -4pow off spirits. ** You can leave your body to go into the spirit world, leaving Chak Chak in charge of your body. He's to scared of you to run away. This requires a ceremony and can't be done mid fight etc, but more likely a few hours of mumbo jumbo. **a bonus against vampires hypnotic stares, unless they are a baboon. *'''Things''' **Rh Iron Kukri, bladesharp 2 matrix **Lh Iron Kukri parry 2 matrix.
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