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Exalted Redux2:Characters
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===Health=== Instead of the current staged health level system, incorporate a system similar to that in the nWoD. The base number of health levels possessed by named characters is 5 + Stamina. Mooks only have three levels (-1/-2/Incap). Penalties accrue as follows: : 4 undamaged levels left = -1 Light wound : 2 undamaged levels left = -2 Heavy wound : 1 undamaged level left = -5 Critical wound : 0 undamaged levels left = Incapacitated Healing times are unchanged from the published rules, based on the level of damage taken. :: ---------- :: ''This change decreases overall healing times, helps give a greater role to Stamina, and simplifies health tracking. Additionally, it gives a large buffer at the top end of the health chart for tracking damage, allowing for the GM to hurt the PCs somewhat, yet not cripple them right out the door.'' :: ----------
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