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==== Commentary ==== '''Albert:''' An idea about gene-mod . . . What if ''everyone'' is a product of gene-mod? What if the nasty diseases and disorders have been identified and removed, and the general genome improved on? Such that people are generally healthier, stronger, more graceful, better centered, longer lived, and smarter than they are today at the beginning of the 21st century? (Nurture continues to be important, of course.) Now what if it's very hard to come up with an improvement in one area that doesn't disproportionately harm another area? If "improvement" is really a matter of balancing trade-offs, and the real business in gene-tinkering is repairing damage from space and/or industrial hazards? That might explain why people aren't happy with the idea of making genetic supermen: It's been pushed to the safe limit already, and people looking for supermen always seem to end up making them stupid (grunts) or unstable (officers). '''Susanoo Orbatos:''' It would also work as a really good explanation for game mechanics. That way your "humans" can be the middle baseline and all the "adaptations" can have strong downsides for "balanced" racial packages.
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